WASHINGTON -- "We'll potentially be in a near-peer fight in the near future ... and it will be a difficult fight," said Lt. Gen. Paul A. Ostrowski, principal military deputy to the assistant secretary of the Army for Acquisition, Logistics and Technology and director of the Army Acquisition Corps, during an Association of the U.S. Army breakfast in Arlington, Virginia, July 18.
Peer competitors are already investing heavily in such things as hypersonics and electronic warfare, Ostrowski said. "We have to get after those pieces."
To counter these threats and help the Army maintain a decisive advantage over its adversaries, the new U.S. Army Futures Command will focus its energy on three pillars that will support modernization.
Ostrowski called the first pillar "Futures and Concepts." It is what the visionaries of the Futures and Concepts group within Futures Command will develop as they ask:
-- What will the battlefield look like in 2036?
-- What are the tactics, techniques and procedures needed to win in 2036?
-- Will the current organization revolving around brigade combat teams still be relevant in 2036 or does there need to be a reorganization?
-- How will quantum computing, high-energy lasers, directed energy weapons, hypersonics, and artificial intelligence change the nature of warfare by 2036?
While academia, science and industry will inform these visionaries, Ostrowski suggested that they also look to Hollywood. "Think about it. How many things do we have in our hands today that you saw in movies growing up?"
The second pillar is Combat Development, which is the ability to take those aspects of Futures and Concepts and turn them into requirements. The Army Capabilities Integration Center personnel will be involved in that.
In the past, "the way we wrote requirements [was] in a vacuum," he said. "They were not informed requirements, technology was not informing them, testing was not informing them and sustainment and logistics were not informing them. Now they are informing them."
Ostrowski described the third pillar of Combat Systems as taking what has been learned from Futures and Concepts and turning that into experimentation, prototyping and capabilities that can be tested by Soldiers who give their feedback.
In the past, "we didn't have Soldier touchpoints along the way to make sure we were doing the right thing," he said, referencing user testing during all aspects of research and development. "Now we do."
Army Futures Command, which will be headquartered in Austin, Texas, will be focusing on those three pillars for years to come, Ostrowski said.
"Futures Command is all about bringing together all the parts and pieces of the enterprise called modernization under one roof in order to get after the things that were missing all these years: agility, speed and the ability to ensure we can fight and win not only today, but well into the future," Ostrowski said.